Skip to content
William Anderson Game Planner
Story Telling for Game
Structuring a story for an Action-Adventure Game with Playable Chapters
Structuring a story for an action-adventure game with playable chapters requires careful planning to maintain…
Answering the Question, Why is the Universe of Star Trek so Empty?
What Makes a Platform Game Fun and Successful?
What are Common Actions of a 2D Game Character these Days?
How to Best Structure your Work Day as an Indie Game Developer?
How to Design a Compelling 2D Game Player Character?